Malganis7
by on June 26, 2019
29 views
Greetings and Well me, What makes a Campaign? What are a Dungeon and Dragons setting? All of that will be answered below. Runes of Winter is a custom or homebrew campaign setting that I have crafted up that works perfectly for one-shots - one and done games - or for a much broad campaign narrative involving many characters and many sessions. That being said, how do you set up a campaign or gather the resources to create said adventure? Well, two ways use the standard modules found in such books like Tomb of Annihilation, Guild Master's Guide to Ravnica, Curse of Strahad, Heist of Water Deep, and one of most recent Ghosts of Saltmarsh. These examples of the hundreds of official modules give guides from non-player characters, items, monsters and encounters, villains, ideas for the adventuring party, secondary stats for new class mechanics, and overall add a ton of mechanics that the beautiful people at Wizards of the Coast have already made for you. If it is your first time creating a game or playing a game, I would highly recommend searching a module that interests you and your party. Adjust it to your liking, that's the number one thing to remember. The books are a guide - or at least they are to me - and use what you like and tweak the things you think that could do better. That is how you start to craft your first setting. Now I am a fantasy writer and author, no major publications as of yet but this is my wheelhouse. So they employed me for this event to create something new. Now how did Runes of Winter be crafted? Or What setting is similar to? Well, initially they wanted Gloom and Doom and planned on making an entire homebrew version of the Curse of Strahad. However, we need more laughs, and the group decided light-hearted was the way to go. So decided to make the concept first. The concept as follows: The Hobbit as inspiration and what if Erabor never fell? Or better yet, what if there was an adventure during Smaug's entrance? What if we added some Ragnorok themes and create a sorta -pseudo-Norse inspired idea? I ran with that and came up with the Runes of Winter. The idea is as follows: Welcome you have been called to the entrance of a grand adventure. To help you along the way here is a description of the world. A lonely mountain sits at the edge of a fortress of more immense mountains, here the great city of Midgar rests and is to this day. Build by ancients long forgotten, it was given to them by the gods for their service. But it came at a price, a seal sits in the center of the mountain, deep and it dwells beneath all things. It must never be broken. However, a dark cloud hangs near in a forest that turns into a bog and then a swamp – Niflheim's Tears. Warriors and Merchant's do not tread lightly here, stay vigilant my children. To the East rests the golden shores of Vidighlan or Golden Shores. The man who named it was drunk and had a mouth full of his own teeth after defeating a Storm Giant with his bare hands. To the South is the evil lands, hot and unrolling, goblins make this home, among other things. A rumor of a wolf…but more than a wolf stalks to the west and keeps his training on the city, never let him or his servants near. It will mark the end of all things. But most importantly, what makes you apart of Midgar? Midgar's four quarters: Mihsval – the outer ring and the most of the valley. Aenir – the inner courtyard of the Mountain keep and the majority of the lone mountain. Heldrome – home of the Helspire and the College of the Raven's Crest. Belspire – the lowest part of the mountain flanked by runes of old. A man approaches…answer his call to know more about the Campaign: This is ripped off the Website I created for my DnD adventures and basically breaks this down as a city with four quarters built into a mountain that extends over a loch and onto a surrounding valley. That's the setting then...now what do you do now? Well, that's easy! Grab a beverage, and find a chair...the fun is just about to start. Head over to my Blog if you want to know more about the Campaign as a whole: jouneyinarcane.wordpress.com/blog/ There you will find the most updated content that I will be showing as a showcase on game design. Now to dispell a rumor that this type of gaming is more expensive than PC gaming. One there are numerous alternatives to the official books and DnDbeyond. I personally love supporting the creators of the game, so I snag the books at a reasonable price when I can. Now in need to supplement your knowledge bank head over to these websites to create something for relatively no money with almost every ounce of materiaGreetings and Well me, What makes a Campaign? What are a Dungeon and Dragons setting? All of that will be answered below. Runes of Winter is a custom or homebrew campaign setting that I have crafted up that works perfectly for one-shots - one and done games - or for a much broad campaign narrative involving many characters and many sessions. That being said, how do you set up a campaign or gather the resources to create said adventure? Well, two ways use the standard modules found in such books like Tomb of Annihilation, Guild Master's Guide to Ravnica, Curse of Strahad, Heist of Water Deep, and one of most recent Ghosts of Saltmarsh. These examples of the hundreds of official modules give guides from non-player characters, items, monsters and encounters, villains, ideas for the adventuring party, secondary stats for new class mechanics, and overall add a ton of mechanics that the beautiful people at Wizards of the Coast have already made for you. If it is your first time creating a game or playing a game, I would highly recommend searching a module that interests you and your party. Adjust it to your liking, that's the number one thing to remember. The books are a guide - or at least they are to me - and use what you like and tweak the things you think that could do better. That is how you start to craft your first setting. Now I am a fantasy writer and author, no major publications as of yet but this is my wheelhouse. So they employed me for this event to create something new. Now how did Runes of Winter be crafted? Or What setting is similar to? Well, initially they wanted Gloom and Doom and planned on making an entire homebrew version of the Curse of Strahad. However, we need more laughs, and the group decided light-hearted was the way to go. So decided to make the concept first. The concept as follows: The Hobbit as inspiration and what if Erabor never fell? Or better yet, what if there was an adventure during Smaug's entrance? What if we added some Ragnorok themes and create a sorta -pseudo-Norse inspired idea? I ran with that and came up with the Runes of Winter. The idea is as follows: Welcome you have been called to the entrance of a grand adventure. To help you along the way here is a description of the world. A lonely mountain sits at the edge of a fortress of more immense mountains, here the great city of Midgar rests and is to this day. Build by ancients long forgotten, it was given to them by the gods for their service. But it came at a price, a seal sits in the center of the mountain, deep and it dwells beneath all things. It must never be broken. However, a dark cloud hangs near in a forest that turns into a bog and then a swamp – Niflheim's Tears. Warriors and Merchant's do not tread lightly here, stay vigilant my children. To the East rests the golden shores of Vidighlan or Golden Shores. The man who named it was drunk and had a mouth full of his own teeth after defeating a Storm Giant with his bare hands. To the South is the evil lands, hot and unrolling, goblins make this home, among other things. A rumor of a wolf…but more than a wolf stalks to the west and keeps his training on the city, never let him or his servants near. It will mark the end of all things. But most importantly, what makes you apart of Midgar? Midgar's four quarters: Mihsval – the outer ring and the most of the valley. Aenir – the inner courtyard of the Mountain keep and the majority of the lone mountain. Heldrome – home of the Helspire and the College of the Raven's Crest. Belspire – the lowest part of the mountain flanked by runes of old. A man approaches…answer his call to know more about the Campaign: This is ripped off the Website I created for my DnD adventures and basically breaks this down as a city with four quarters built into a mountain that extends over a loch and onto a surrounding valley. That's the setting then...now what do you do now? Well, that's easy! Grab a beverage, and find a chair...the fun is just about to start. Head over to my Blog if you want to know more about the Campaign as a whole: jouneyinarcane.wordpress.com/blog/ There you will find the most updated content that I will be showing as a showcase on game design. Now to dispel a rumor that this type of gaming is more expensive than PC gaming. One there are numerous alternatives to the official books and DnDbeyond. I personally love supporting the creators of the game, so I snag the books at a reasonable price when I can. Now in need to supplement your knowledge bank head over to these websites to create something for relatively no money with almost every ounce of material you need without the books. Character Creation tool: https://orcpub2.com/ DnD Wiki to supplement rules and modules and stats: https://dnd-wiki.org/wiki/Main_Page
Like (2)
Loading...
2
Braden Gilbert
did this have formatting and lose it?
Malganis7
This did have formatting but it failed to carry over.
Ryan Miller
I will look into this issue , thanks for letting me know!